专利摘要:
The invention relates to a method for highlighting a sportsman associated with the identification of an athlete associated with a sports action during a sporting event or a ranking result of the sports event. According to one implementation, the method comprises receiving input data identifying said person to associate with said sports action and / or said ranking result, and generating a signal to activate a display system associated with said athlete according to said input data. The method further comprises transmitting said signal to a display system to highlight said sportsman. The display system may for example be integrated with a jersey (102), a bib (112) or a helmet (122) or be attached to a bicycle (124).
公开号:CH708267B1
申请号:CH00921/14
申请日:2014-06-18
公开日:2019-01-15
发明作者:Blondeau Fabien;Richard Pascal;Zanetta André
申请人:Swiss Timing Ltd;
IPC主号:
专利说明:

Description
TECHNICAL FIELD [0001] The present invention relates to the identification of a participant associated with an action or a result and, in particular but not exclusively, to the identification of an athlete associated with a game action of an event. sports, and / or a ranking of a sporting event.
BACKGROUND [0002] In the context of sporting events, such as matches or races, which take place in stadiums or any kind of outdoor or indoor sports complex, large billboards are made available to the public to allow on-site spectators to view relevant information for the conduct of the event in real time, that is to say in "live". The information displayed to the spectators may consist, among other things, in an elapsed time or the score for team competitions such as football, basketball, or even hockey. To take another example relating to individual competitions, such as races, throws, track and field meetings or swimming, the information displayed may then consist of a race time, a performance in terms of measurement, such as the length of a jump or throw, the time required to complete a lap or a corresponding ranking for each competitor.
Such billboards divert the attention of the audience of the action that takes place live. The latter generally turn their heads towards the billboard, and no longer focus on the live conduct of the sports action, such as a race, to seek instead the information that interests them. As a result, it is difficult to provide viewers with both information relevant to the sporting event, such as a foul or a goal scored by a player, while remaining focused on the game. not to the spectators instantaneous information of classification relating to a particular sportsman whom they would pay particular attention or which they would be interested more particularly, such as a current star of the sprint, or a sportsman national of the same country as that of the spectators. SUMMARY OF THE INVENTION [0004] This summary is provided to introduce the concepts related to the identification of an athlete, associated with a sports action during a sporting event, and / or a ranking result of a sporting event. . This summary is not intended to identify essential features of the claimed subject matter nor to determine or limit the scope of protection of the claimed subject matter.
According to the object of the present invention, a method for identifying an athlete, associated with a sports action during a sporting event, and / or a ranking result of a sports event, includes receiving a input data identifying said sportsman to associate said sporting action and / or said ranking result and generating a highlighting signal to activate a display system associated with said sportsman, based on said input data received. The method further includes transmitting said highlight signal to said display system to highlight the athlete.
Brief description of the drawings [0006] The detailed description is described with reference to the following figures. In these figures, the left digit (s) of a reference number identifies the figure in which the reference number appears for the first time. The same reference numerals are used throughout the figures to reference features and components:
Figs. 1a and 1b schematically illustrate a display system for highlighting an athlete, associated with a sports action and / or a ranking result, according to examples of the present invention.
Fig. 2a schematically illustrates a sports analysis system connected and coupled to a timing system, to highlight an athlete, associated with a ranking result, according to another example of the present invention.
Fig. 2b schematically illustrates a sports analysis system for highlighting an athlete, associated with a sports action, according to another example of the present invention.
Fig. 3 schematically illustrates a display system for highlighting an athlete, associated with a sports action and / or a ranking result, according to another example of the present invention.
Fig. 4 schematically illustrates the steps of a method for highlighting an athlete, associated with a sporting action and / or a ranking result, at an audience, according to another example of the object of the present invention.
Fig. 5 schematically illustrates the steps of a method for identifying or highlighting an athlete, associated with a sports action and / or a ranking result, according to another example of the subject of the present invention.
Detailed description [0007] The present invention relates to systems and methods for identifying an athlete, associated with a sports action during a sports competition and / or a ranking result. The methods and systems described in this document can be implemented using a display system and various computer systems. The display system can be incorporated into various accessories, protective equipment and sports equipment associated with an athlete, such as a jersey, a wrist strap, a headband, a hockey stick, or a helmet.
In general, large billboards are usually provided to allow viewers to watch relevant information for a sport event in "live", that is to say, real time. This type of display is implemented in real time during sports competitions such as the Olympic Games and World Championships, where spectators want to know the ranking results as quickly as possible once the sporting event is over. Any delay in providing ranking results is boring and provokes audience discontent.
For example, in the case of sporting events such as races, marathons, and cycling races, the spectator may wish to know the real-time position of a sportsman during the course of the sports competition and his position. final or final classification, that is to say, its classification result, at the end of the sports competition. The spectator may also want to know if the athlete has qualified for the next round or stage of the sporting event, such as the semi-finals or the final of the world championships or the Olympic games. Alternatively, in sporting competitions that involve several rounds, such as a 10,000-meter race, the spectator may wish to know the position of the athletes at the end of each round, that is to say each time that 400 meters have been run. Large billboards provide information on final results and rankings after a certain period of time which annoys and displeases the spectators.
In sporting events involving several sportsmen evolving simultaneously, the large billboards do not facilitate the spectators the possibility of visually associating a sporting action that has just occurred, such as a fault committed or a goal scored, to an athlete. Thus it is difficult for the spectators to identify the sportsman involved in an action, ie associated with this sporting action, especially in the context of team sports, such as football matches, basketball , handball, and ice hockey, which involve a plurality of sportsmen with various roles and whose position can vary greatly from one place to another on the playing field, and can also change frequently. over time.
In many situations where the playing air is very large, it is very difficult for the spectators to identify the athlete (s) who is (are) associated with a sports action, such as a goal scored, in real time. Usually a speaker is in charge of announcing the sportsman associated with a sports action to the audience asynchronously, typically a few minutes after the sports action has taken place. In certain situations, where the sporting action is followed by a stoppage of play or a time-out, the announcement may not be a cause for spectator distraction. However, if the game of the sporting event resumes just after the sports action, such as for sports, such as basketball and handball, an announcement may distract viewers who wish to continue to follow the course of the game without having to be distracted by having to search for information or listen to announcements about past sporting events. In fast-paced sporting events such as football games, a spectator in the assembly could miss real-time action due to a distraction caused by sound announcements or billboard displays.
The systems and methods described below implement a solution for highlighting a sportsman associated with a sports action during a sporting event allowing spectators easier identification. In one example, the method of highlighting an athlete is implemented using a sports analysis system coupled by connection to a display system. The sports analysis system can be implemented via any computer system, such as personal computers, or servers. According to one example, the display system can be removably attached to sportswear, protective equipment, sports equipment accessories, etc. In another example, the display system may be worn by the athlete.
[0013] In one example, the sports analysis system can receive multimedia content, in the form of sports data, received from a transponder associated with an athlete and / or a user's device, such as a computer. or a camera. According to one example, for certain sports events, such as races or sprints, the athlete may wear a transponder that can be integrated into a jersey, an accessory, sports equipment or protective equipment used by the athlete. The transponder can be activated when the athlete has performed a sporting action, or when an object on which attention is focused, for example, a ball for the case of sports events such as football or rugby, or a puck for ice hockey, crosses a goal line or goes beyond the limits of the playing area. Once activated, the transponder transmits the sports data to the sports analysis system. According to another example, the sports analysis system can receive sports data from a user's device.
[0014] According to one example, the sports analysis system can be connected and coupled to a timing system used for timed sports events, such as races, marathons, and race cycles. According to the data received from the timing system, the sports analysis system can determine the relative positions of the athletes during the course of the sports event. For example, the sports analysis system may analyze the information received by the timing system to determine athletes who are likely to qualify for the next round of the sporting event based on their current relative position. The sports analysis system can then activate the display systems associated with the athletes likely to qualify for the next round of the competition and highlight them vis-à-vis the spectators. According to another example, as soon as the sporting event is over, the sports analysis system can activate the display systems of the athletes according to their ranking result. In this example, the sports analysis system can transmit machine-readable instructions to the sportsman's display system according to his final position, as indicated by the ranking result. The display system can then operate in different modes, such as blinking, emitting different colors, or presenting different visual effects, by executing machine-readable received instructions. Thus, the athlete who finished the first of a race can be highlighted differently than the one who finished second in this race.
For sporting events involving different teams, the analysis system can be operated either in automatic mode or in manual mode. In the automatic mode, upon receipt of the sporting data, the sports analysis system can analyze it to determine a main action. For example, in the case of a football game, the sports analysis system can analyze the sports data to identify an object of interest, which is the ball. By identifying the object of interest, the sports analysis system can analyze different sport parameters, such as the trajectory of the object of interest and its current position, in order to identify a main action, such as the a goal scored or a foul committed. In a manual mode, a user, such as a supervisor, can select a sporting action category, such as a scored goal or a foul, by using a user device and transmitting it to the sports analysis system.
The sports analysis system can then identify at least one sportsperson associated with the main action. According to one example, the sports analysis system can analyze the occurrence of a main action to identify at least one athlete. For example, the last athlete who has been seen in contact with the object of interest can be identified. For example, in sports events such as football, hockey or basketball, both the sporting action such as the goal scored, but also the assist or assist before the goal is scored are important, and are usually recorded in the statistics of the sporting event and those related to the athlete himself. The sports analysis system can also implement facial recognition or image analysis techniques to identify the athlete. In another example, the supervisor can select at least one sportsperson associated with a main action, using the user's device and transmitting it to the sports analysis system.
The sports analysis system then generates a highlighting signal based on the identification of the athlete and / or a main action category. For example, if the main action is the fact of having committed a fault, the highlighting signal highlighting the athlete concerned can accurately indicate it. Similarly, if the main action is the fact of having scored a goal, the highlighting signal highlighting the athlete concerned may also indicate it. The sports analysis system transmits the highlighting signal to the display system associated with said sportsperson to highlight the latter.
Upon receipt of the highlight signal, the display system can decode and activate a light emitting module or brightness of the display system. In one example, the main actions that involve the violation of sports event rules, such as committing a fault, can be highlighted using a predetermined color, such as red.
Thus, the systems and methods for identifying and highlighting sportsmen associated with a sports action and / or a ranking result during a sports competition, allow to present this information to the audience in time. real and without distracting viewers from the action that takes place in real time. Systems and methods for identifying and highlighting athletes may also help spectators to associate an athlete with a sporting action or a ranking result where they would not have been able to locate the athletes themselves. because of the large size of the playground.
The ways in which the systems and methods for the identification and highlighting of sportsmen associated with a sports action and / or a ranking result during a sports competition are implemented are explained in detail in relation to the fig. 1a, 1b, 2a, 2b, 3, 4, and 5. While aspects of the systems and methods described for identifying or highlighting a sportsman associated with a sports action can be implemented with just about any number of different computer systems, environments, and / or implementations, the examples and implementations are described below in the context of the following system (s).
Figs. 1a and 1b schematically illustrate a display system for highlighting an athlete, respectively associated with a sports action and / or a ranking result of a sports competition, according to an example of the present invention.
[0022] Referring to FIG. 1a, where the sporting event is a track-and-field event, such as a 100-meter race, then the display system may be incorporated into the runner's clothing 102 (eg a swimsuit) or bib of the sportsman. In another example, where the sporting event is an athletic event, such as long jump 110, the display system may be incorporated into a garment 112 (eg a jersey) or an athlete's bib. This integration of the display into clothes or bibs can be done independently of the type of sport, eg with e-paper-type flexible display technologies such as E-Ink products. According to yet another example, where the sporting event is a cycle race 120, the display system for highlighting a sportsman associated with a ranking result can be removably attached to the sports equipment, such as the bike 124, or protective equipment, such as the helmet 122. According to one example, the display system associated with the athlete can be activated depending on whether the athlete is qualified or likely to qualify for a subsequent event of the sporting event. For example, race 100 may consist of two rounds, namely qualifying and the final. In said example, the first eight qualifying competitors qualify for the final. In such a scenario, the display system may highlight athletes who are likely to qualify for the final based on their current position during qualifying.
Then, during the final, the first three are usually eligible to get on the podium. In such a scenario, the display system can highlight the athletes who are likely to get on the podium based on their current position during the course of the final. Once the final is over, the display system can highlight the athletes who must actually get on the podium. Furthermore, the display system associated with the athlete can operate according to different modes depending on the final position of the athlete, indicating his actual classification result for race 100. For example, the athlete who is the winner of the race can be highlighted in a different way from the one who finished second.
Referring to FIG. 1b, in the event that the sporting event is a basketball game 140, the display system may be incorporated into the jersey 142 or an athlete's clothing. According to another example, if the sporting event is a football game 150, the display system can be integrated into the jersey 154, an accessory 152, and protective equipment, such as a helmet 156 of the athlete. In the case where the sporting event consists of a football match 175, the display system can be integrated into the jersey 178 or an athlete's clothing. If the sporting event 180 is an ice hockey game, then as shown in FIG. 1b, the display system associated with a sporting action can be detachably attached to an athlete's clothing 182, sports equipment 184 of the sportsman or protective equipment 186 of the sportsman. The operation of the display system is described in detail in relation to FIG. 3.
FIG. 2a schematically illustrates a sports analysis system 202 connected and coupled to a timing system 228, to highlight an athlete, associated with a ranking result, according to another example of the object of the present invention. According to one example, the sports analysis system 202 can be connected and coupled to display systems, such as those described in connection with FIG. 1a. According to one implementation, the sports analysis system 202 can be implemented as different computer systems, such as a laptop, a server, a workstation, and a computer.
According to one embodiment, the sports analysis system 202 includes a processor 204 and a memory 206 connected to and coupled to the processor 204. Among other things, the processor 204 can search for and execute machine readable instructions stored in the memory 206. The memory 206 may include any type of commercially available machine-readable non-transitory medium, including, for example, volatile and / or nonvolatile memories.
In one example, the sports analysis system 202 includes interfaces 208. The interfaces 208 may include several different interfaces, for example, interfaces for peripheral devices, such as input / output devices, which are often refers to as "I / O" devices, peripheral storage devices, and networked peripheral devices. The interfaces 208 facilitate communication between the sports analysis system 202 and various peripheral communication and computer devices, and various communication networks.
In one embodiment, the sports analysis system 202 includes modules 210 connected to and coupled to the processor 204. The modules 210 include, among others, routines, programs, objects, components, and data structures, who perform particular tasks or implement particular types of abstract data. The modules 210 may also be implemented as a signal processing unit, state machine (s), logic circuit (s), and / or any other apparatus or component that manipulates signals based on operational instructions. In addition, the modules 210 may be implemented with hardware tools, machine-readable instructions executed by a processing unit, or a combination thereof.
In one embodiment, the modules 210 include a receiving module 214, an action analysis module 216, a transmission module 218 and other modules (not shown in the figure). The other module (s) may include coded programs or instructions that operate applications or functions complementary to those performed by the sports analysis system 202. In one example, the analysis module of action 216 may include a multimedia analysis module 220.
In one example, the sports analysis system 202 includes data 212. The data 212 may include analysis data 224 and other data 226. The other data 226 may include other data generated and saved. by the modules 210 to provide various functionalities to the sports analysis system 202. For example, any intermediate data generated during the analysis of the sports data received by the analysis system 202 can be stored, either temporarily or permanent, as other data 226.
According to one embodiment, the sports analysis system 202 may be connected to one or more timing systems 228 via a communication network 230. The timing systems 228 may include various devices used for timing sports events, such as races, sprints, marathons, and cycling races. The communication network 230 may include a second-generation mobile network of the Global System for Mobile Communication (GSM) type, third generation such as the Universal Mobile Telecommunications System (UMTS), or any other communication network that uses protocols. commonly used, such as Hypertext Transfer Protocol (HTTP) and Transmission Control Protocol / Internet Protocol (TCP / IP).
In one example, the sports analysis system 202 is connected and coupled to a display system removably attached to a sportsman. The display system can be attached to any accessory of the sportsman, such as a jersey 102. In operation, the receiver module 214 of the sports analysis system 202 receives electronic signals indicating different sports actions. According to one example, a transponder attached to the sportsman can transmit electronic signals to the receiver module 214. For example, in the event of a sprint or a race, the athlete's transponder can be activated and initiate the transmission of electronic signals when the athlete crosses the finishing line of the race or sprint. In one example, the transponder can be connected and coupled to timing system 228 which can determine if the athlete is qualified for the next lap.
In another example, the receiver module 214 can receive data related to the sporting event from the timing system 228 and relay it to the action analysis module 216. The timing system 228 can transmit data relating to the sporting event during its running to the sports analysis system 202. According to one example, the receiver module 214 may proactively request data from the timing system 228 at regular time intervals. In another example, the receiver module 214 can passively receive the data transmitted by the timing system 228.
According to the data received by the timing system 228, the action analysis module 216 analyzes the data received to determine the relative positioning of the athletes at each moment during the course of the sporting event. The action analysis module 216 determines the athlete who can potentially qualify for the next round of the sporting event or the athlete who can potentially finish on the podium based on his current position in real time.
Then, the transmission module 218 can transmit electronic signals, which are referred to as highlighting signals, the display system removably attached to the athlete who can potentially qualify for the next round of the sporting event or potentially finish on the podium. The operational operation of the display system is explained in conjunction with FIG. 3.
[0036] According to one example, once the sporting event is over, the action analysis module 216 can identify the athletes who are qualified for the next round of the sporting event or have finished on the podium based on data received from the timing system 228. Then, the transmission module 218 can transmit highlighting signals to the display system removably attached to the identified sportsman.
Thus, the sports analysis system 202 facilitates the provision of additional information to the spectators, such as potential qualifiers for a next round of the sporting event or athletes potentially finishing on the podium, without distracting them from the competition. action that continues to unfold in real time. Furthermore, following the termination of the sporting event, the transmission module 218 can transmit highlighting signals to the display system removably attached to the athletes who have qualified for the next round or who have finished on the podium.
FIG. 2b schematically illustrates a sports analysis system 202 connected to and coupled to a user device, in order to highlight an athlete, associated with a sporting action, according to another example of the subject of the present invention. The user device may consist of various electronic devices including devices capable of capturing multimedia content, such as a video camera 232.
In one example, the receiver module 214 has received content multimedia content in the form of sports data, from the user device 232, either directly or via a communication network 230. The multimedia content may be a video film representing the sporting event, or an audio description or a commentary of the sports action. For example, the sporting action may be recorded using one or more video capture apparatus, horn of the video cameras 232, and the output of the video capture apparatus may be sent to the receiver module 214.
The data obtained by the transponder or the video capture devices are transmitted by the receiver module 214 to an action analysis module 216. According to one example, the action analysis module can be operated either by manual mode is in automatic mode.
When the action analysis module 216 is operated in automatic mode, the multimedia analysis module 220 of the action analysis module 216 analyzes the data received to determine a sports action and a sportsman associated with a sporting action. In one example, the action analysis module 216 can track or trace the trajectory of the object of interest, such as the ball, to determine a sporting action. Sports action may be the act of scoring a goal in a football game, scoring points in a basketball game, etc. The multimedia analysis module 220 can also associate an athlete with a sports action. According to one example, the multimedia analysis module 220 can associate the athlete who was the last to be in contact with the object of interest to the sports action. According to one example, the object of interest, such as a hockey puck, may contain an integrated transponder, which facilitates the association operation of the sportsman to sports action.
According to one example, the multimedia analysis module 220 can implement various data structures, such as a data stack, data lists, tables, trees, and layers. For example, when the multimedia analysis module 220 implements a data stack, the multimedia analysis module 220 can store any identification parameter associated with the sportsmen in the data stack in the order that the athletes have been brought into contact with the object of interest. Thus, the identification parameter that is at the top of the data stack is associated with the sportsperson associated with the sports action, such as a goal scored. In some cases, the multimedia analysis module 220 can also designate the athlete associated with the identification parameter which is the second in the stack as being the athlete who made a pass or a "assist" during the course of the race. sports action.
In the automatic mode, the multimedia analysis module 220 can also implement different techniques to identify the athlete without any external intervention of a supervisor. For example, the multimedia analysis module 220 can implement facial recognition techniques to identify the sportsman. In another example, the multimedia analysis module 220 can implement image recognition techniques in order to detect identifying parameters associated with the sportsman in order to identify the athlete. Examples of identification parameters may include jersey numbers, bib numbers of an athlete, special or protective sports equipment, or clothing or apparatus worn by the athlete. The analysis of the data obtained to identify a sporting action and associate an athlete with the identified sporting action can be saved as analysis data 224.
On the contrary, when operating in manual mode, a supervisor can manually identify a sporting action and associate an athlete with the sporting action using a user device. The user device 228 can then communicate the association to the sports analysis module 202.
In another example, the supervisor can act on the action analysis module 216 to highlight an athlete who will be the next to start or participate in a competition of a sporting event. For example, in sporting events, such as javelin, pole vault, shot put, and other types of jumps, the supervisor may associate the next athlete who will be next to compete in the competition. once his predecessor has finished with his performance. Thus, the concept of sports action may also include a stage of preparation when a given athlete will be the next to start or perform his throw. In this way, the sports analysis system 202 can draw the attention of the spectators to the sportsman who is about to take action and thus prevent them from accidentally missing his performance in real time. The supervisor may also highlight any athlete to whom spectators may be more specifically interested, such as the athlete who is the current record holder of the event or the athlete who is from the same country or city where the sporting event takes place.
By identifying the sporting action and associating an athlete with the sports action identified, the transmission module 218 can transmit highlighting signals to the display system detachably attached to the sportsman. The operating mode of the display system is explained in conjunction with FIG. 3.
FIG. 3 schematically illustrates the logical structure of a display system 300 for highlighting an athlete, associated with a sports action and / or a ranking result, according to an embodiment of the object of the present invention.
In one example, the display system 300 can be removably attached to an athlete. The display system 300 may be removably attached to sportswear, accessories, sports or protective equipment, etc. In another example, the display system 300 may be worn by the athlete. In one example, the display system 300 may include a processor 302 and a memory 304 connected to and coupled to a processor 302. The processor 302 and the memory 304 may be structurally and functionally similar to the processor 204 and the memory 206, respectively. The display system 300 may further include interfaces 306 that may be structurally and functionally similar to the interfaces 208. In said example, the display system 300 may include modules 308 that may be structurally similar to the modules 210. The modules 308 include a reception unit 310, a display unit 312, a controller 314 and one or more module (s) 316.
In operation, the reception unit 310 receives an input data, for example in the form of an electronic signal for highlighting transmitted by the transmission module 218, indicating the athlete to associate with the action athletic. The reception unit 310 transmits the input data to the controller 314. The controller 314 analyzes the input data received and activates the display unit 312 to highlight the sportsman associated with the sports action. The controller 314 may activate the display unit 312 according to the sporting action category. For example, athletes scoring points or goals can be highlighted by activating a specific color, such as green, on their display unit 312. On the other hand, athletes involved in faults or errors may be highlighted by activating another specific color, such as red, on their display unit 312.
In another example, the athletes indirectly associated with the sports action such as a goal scored can be highlighted by an intermittent display activated on their display unit 312, as opposed to those directly associated with such sporting actions, as the scorers in the example above, which are preferably highlighted by a continuous display. For example, the athlete who made the decisive pass or "assist" in the action that has just taken place during a football or basketball game, may be considered to be indirectly associated with the sports action.
Thus, the sports analysis system 202 and the display system 300 facilitate highlighting vis-à-vis the spectators of sportsmen, associated with a sports action, in real time and without distracting them from the action that takes place in "live".
Figs. 4 and 5 illustrate methods 400 and 500 for highlighting an athlete, associated with a sports action vis-à-vis a spectator audience, according to examples of the subject of the present invention. The order in which the methods 400 and 500 are described is not intended to be interpreted in a limiting manner, and any number of described method blocks can be combined in any order to implement the methods. 400 and 500, or an alternative method. In addition, individual blocks may be removed from methods 400 and 500 without departing from the scope and spirit of the subject matter of the present invention described herein. Moreover, methods 400 and 500 can be implemented using any hardware or machine-readable instructions, or a combination thereof.
The steps of the methods 400 and 500 can be performed either by a computer apparatus under the instruction instructions executable by machine and saved on a storage medium or dedicated hardware circuits, microcontrollers, or logic circuits. In this document, some examples are also intended to cover program storage devices, for example, digital data storage media, which are machine-readable or computer-readable and encode computer-executable programs or instructions. and wherein said instructions perform some or all of the steps of methods 400 and 500 described. Program storage devices may be, for example, digital memories, magnetic storage media, such as magnetic disks or tapes, hard disks, or optical readable digital storage media.
[0054] Referring to the method 400 illustrated in FIG. 4, as represented by block 402, a sports data item is received by a transponder associated with an athlete or a user device controlled by a human operator. Sports data may be in the form of multimedia content, such as video content, audio commentary, or audio-video content. In one example, the receiver unit 214 of the sports analysis system 202 received the sport input data.
As shown in block 404, it is determined whether the sports analysis system 202 operates in manual mode. When it is determined that the sports analysis system 202 does not operate in manual mode, the method links to block 406, that is, the "No" branch of block 404.
At block 406, the sports input data is analyzed to determine whether it is a sports action or a ranking result. In one example, the action analysis module 216 can determine the trajectory of an object of interest, such as a balloon, to determine the sporting action. In another example, the action analysis module 216 may receive the sports action, identified by the supervisor, via the user device 228. Nevertheless, according to another example, the analysis module of action 216 can receive the data from the timing system 228. Based on the analysis of the received data, the action analysis module 216 can determine if the relative positions of the athletes in real time during the course of the sporting event. and the final positions of the athletes at the end of the competition.
As illustrated on block 408, at least one sportsperson associated with the sports action or classification result is identified. In one example, the action analysis module 216 can identify the athlete using facial recognition techniques. In another example, the action analysis module can identify the athlete based on identification parameters, such as a jersey number, which can be detected using image analysis techniques. And again according to another example, the action analysis module 216 can identify athletes who can potentially qualify for the next round of the sporting event or potentially finish on the podium based on their relative positions in real time as being the athletes to be associated with a ranking result.
At block 414, a highlighting signal is generated based on the identification and the sporting action category and / or the ranking result. In one example, the highlight signal may vary depending on the sporting action category, such as scoring a goal or committing a foul. According to said example, the action analysis module 216 can generate the highlighting signal. According to another example, the highlighting signal may vary according to the ranking result, as competitors having finished on the podium, the final positions of the athletes and qualified for a subsequent round of the competition.
As shown on block 416, the highlighting signal is sent to a display system 300 associated with at least one sportsman. According to one implementation, the transmission module 218 can transmit the generated highlight signal to the display system 300 associated with the at least one sportsman.
In block 404, it is determined that the sports analysis system 202 operates in manual mode, and the method links to block 410, the "Yes" branch of block 410.
At block 410, a manual entry indicative of the analysis of the sports action is received from the supervisor. In one example, the supervisor may use the user device, such as a computer system, to indicate the sporting action or the sporting action category, such as a scored goal or a foul committed.
At block 412, at least one athlete is associated with the sports action on the basis of the manual entry. In one example, the supervisor can associate the athlete with the sporting action. The supervisor can also associate the athlete indirectly associated with the sports action, such as the athlete who made the assist or the assist.
Then, the method links to the block 414 and then to the block 416 which have already been described above.
With reference to the method 500 as illustrated in FIG. 5, as represented by block 502, a highlighting signal is received by a sports analysis system. In one example, the receiving unit 310 receives the highlighting signal from the sports analysis system 202.
As illustrated by block 504, the highlighting signal is analyzed. In one example, the controller 314 analyzes the highlighting signal.
As shown by the block 506, a display unit associated with the display system 300 is activated. In one example, the display unit 312 may be activated by the controller 314 based on its analysis.
Although implementations for highlighting an athlete associated with a sports action or a ranking result in a sporting event have been described in a language specific to features and / or structural methods, it will be understood that the appended claims are not necessarily limited to these specific characteristics or methods. These specific features or methods are instead disclosed as examples of systems and methods for highlighting an athlete associated with a sports action or ranking result at a sporting event.
权利要求:
Claims (6)
[1]
claims
1. Method for highlighting an athlete, associated with a sports action during a sporting event and / or a ranking result of a sporting event, vis-à-vis spectators, said method comprising the steps of: receiving an input data item identifying said sportsman to be associated with said sports action and / or said ranking result; generating a signal for activating a display system associated with said sportsman as a function of said received input data; and transmitting said signal to said display system to highlight said sportsman.
[2]
2. Method according to claim 1, said receiving step comprising: obtaining data from a transponder carried by said sportsman; and analyzing said data obtained in order to determine an association of said sportsperson with a sports action and / or a ranking result.
[3]
3. Method according to claim 1, said receiving step further comprising: obtaining multimedia content associated with said sporting event; and analyzing said multimedia content in order to determine an association of said sportsperson with said sports action.
[4]
4. Method according to claim 1, said sporting action comprising a goal scored during a football match, a foul committed during a football match, a goal scored during a hockey game, a foul committed during the game. a hockey game, and a basket scored during a basketball game.
[5]
The method of claim 1, wherein said ranking result is determined based on data received from a timing system.
[6]
6. Method according to claim 1, said ranking result comprising real-time positions of said athletes during the running of said sporting event and the final positions of said sportsmen once said sporting event is over.
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同族专利:
公开号 | 公开日
CH708267A2|2014-12-31|
引用文献:
公开号 | 申请日 | 公开日 | 申请人 | 专利标题

法律状态:
2018-05-07| AZW| Rejection (application)|
2018-05-09| AECN| Continuation of proceedings agreed|Free format text: LA DEMANDE DE BREVET A ETE REACTIVEE SELON LA DEMANDE DE POURSUITE DE LA PROCEDURE DU 09.05.2018. |
2020-05-29| AEN| Modification of the scope of the patent|Free format text: :LA DEMANDE DE BREVET A ETE REACTIVEE SELON LA DEMANDE DE POURSUITE DE LA PROCEDURE DU 09.05.2018. |
优先权:
申请号 | 申请日 | 专利标题
EP13172633|2013-06-19|
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